<OutDone2, OutErr2, Env2>(
effect: Effect.Effect<OutDone2, OutErr2, Env2>
): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(
self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>
) => Channel<
OutElem,
OutErr | OutErr2,
OutDone | OutDone2,
InElem,
InErr,
InDone,
Env2 | Env
>
<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env,
OutDone2,
OutErr2,
Env2
>(
self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>,
effect: Effect.Effect<OutDone2, OutErr2, Env2>
): Channel<
OutElem,
OutErr | OutErr2,
OutDone | OutDone2,
InElem,
InErr,
InDone,
Env2 | Env
>Stops a channel when the specified effect completes or fails.
Details
If the effect completes before the channel is done, its success value becomes the returned channel's done value. If the effect fails, the returned channel fails with that error. If the channel completes first, the channel's done value is preserved.
export const const haltWhen: {
<OutDone2, OutErr2, Env2>(
effect: Effect.Effect<OutDone2, OutErr2, Env2>
): <
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>(
self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
) => Channel<
OutElem,
OutErr | OutErr2,
OutDone | OutDone2,
InElem,
InErr,
InDone,
Env2 | Env
>
<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env,
OutDone2,
OutErr2,
Env2
>(
self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>,
effect: Effect.Effect<OutDone2, OutErr2, Env2>
): Channel<
OutElem,
OutErr | OutErr2,
OutDone | OutDone2,
InElem,
InErr,
InDone,
Env2 | Env
>
}
Stops a channel when the specified effect completes or fails.
Details
If the effect completes before the channel is done, its success value becomes
the returned channel's done value. If the effect fails, the returned channel
fails with that error. If the channel completes first, the channel's done
value is preserved.
haltWhen: {
<function (type parameter) OutDone2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>(
effect: Effect.Effect<OutDone2, OutErr2, Env2>(parameter) effect: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
effect: import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<function (type parameter) OutDone2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>
): <function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>(
self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
(parameter) self: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>
) => interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr | function (type parameter) OutErr2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone | function (type parameter) OutDone2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env2 in <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2 | function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>
<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env, function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>(
self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
(parameter) self: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>,
effect: Effect.Effect<OutDone2, OutErr2, Env2>(parameter) effect: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
effect: import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>
): interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr | function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone | function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2 | function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>
} = dual<(...args: Array<any>) => any, <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>>(arity: 2, body: <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>): ((...args: Array<any>) => any) & (<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>) (+1 overload)Creates a function that can be called in data-first style or data-last
(pipe-friendly) style.
When to use
Use to expose one implementation through both direct and pipe-friendly
call styles.
Details
Pass either the arity of the uncurried function or a predicate that decides
whether the current call is data-first. Arity is the common case. Use a
predicate when optional arguments make arity ambiguous.
Example (Selecting data-first or data-last style by arity)
import { Function, pipe } from "effect"
const sum = Function.dual<
(that: number) => (self: number) => number,
(self: number, that: number) => number
>(2, (self, that) => self + that)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
Example (Defining overloads with call signatures)
import { Function, pipe } from "effect"
const sum: {
(that: number): (self: number) => number
(self: number, that: number): number
} = Function.dual(2, (self: number, that: number): number => self + that)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
Example (Selecting data-first or data-last style with a predicate)
import { Function, pipe } from "effect"
const sum = Function.dual<
(that: number) => (self: number) => number,
(self: number, that: number) => number
>(
(args) => args.length === 2,
(self, that) => self + that
)
console.log(sum(2, 3)) // 5
console.log(pipe(2, sum(3))) // 5
dual(2, <function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env, function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>(
self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
(parameter) self: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env>,
effect: Effect.Effect<OutDone2, OutErr2, Env2>(parameter) effect: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
effect: import EffectEffect.interface Effect<out A, out E = never, out R = never>The Effect interface defines a value that lazily describes a workflow or
job. The workflow requires some context R, and may fail with an error of
type E, or succeed with a value of type A.
When to use
Use when you need to represent a lazy, composable workflow that can require
services, fail with a typed error, or succeed with a typed value.
Details
Effect values model resourceful interaction with the outside world,
including synchronous, asynchronous, concurrent, and parallel interaction.
They use a fiber-based concurrency model, with built-in support for
scheduling, fine-grained interruption, structured concurrency, and high
scalability.
To run an Effect value, you need a Runtime, which is a type that is
capable of executing Effect values.
Effect<function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2>
): interface Channel<out OutElem, out OutErr = never, out OutDone = void, in InElem = unknown, in InErr = unknown, in InDone = unknown, out Env = never>A Channel is a nexus of I/O operations, which supports both reading and
writing. A channel may read values of type InElem and write values of type
OutElem. When the channel finishes, it yields a value of type OutDone. A
channel may fail with a value of type OutErr.
Details
Channels are the foundation of Streams: both streams and sinks are built on
channels. Most users shouldn't have to use channels directly, as streams and
sinks are much more convenient and cover all common use cases. However, when
adding new stream and sink operators, or doing something highly specialized,
it may be useful to use channels directly.
Channels compose in a variety of ways:
- Piping: One channel can be piped to another channel, assuming the
input type of the second is the same as the output type of the first.
- Sequencing: The terminal value of one channel can be used to create
another channel, and both the first channel and the function that makes
the second channel can be composed into a channel.
- Concatenating: The output of one channel can be used to create other
channels, which are all concatenated together. The first channel and the
function that makes the other channels can be composed into a channel.
Example (Typing channels)
import type { Channel } from "effect"
// A channel that outputs numbers and requires no environment
type NumberChannel = Channel.Channel<number>
// A channel that outputs strings, can fail with Error, completes with boolean
type StringChannel = Channel.Channel<string, Error, boolean>
// A channel with all type parameters specified
type FullChannel = Channel.Channel<
string, // OutElem - output elements
Error, // OutErr - output errors
number, // OutDone - completion value
number, // InElem - input elements
string, // InErr - input errors
boolean, // InDone - input completion
{ db: string } // Env - required environment
>
Channel<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr | function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone | function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2, function (type parameter) InElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InElem, function (type parameter) InErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InErr, function (type parameter) InDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>InDone, function (type parameter) Env2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env2 | function (type parameter) Env in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>Env> =>
const fromTransformBracket: <
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
EX,
EnvX,
Env
>(
f: (
upstream: Pull.Pull<InElem, InErr, InDone>,
scope: Scope.Scope,
forkedScope: Scope.Scope
) => Effect.Effect<
Pull.Pull<OutElem, OutErr, OutDone, EnvX>,
EX,
Env
>
) => Channel<
OutElem,
Pull.ExcludeDone<OutErr> | EX,
OutDone,
InElem,
InErr,
InDone,
Env | EnvX
>
Creates a Channel from a transformation function that operates on upstream
pulls, but also provides a forked scope that closes when the resulting
Channel completes.
When to use
Use when building channels that require scoped resource lifecycle management,
providing both the channel scope and a forked scope that automatically closes
when the channel completes.
fromTransformBracket(import EffectEffect.const fnUntraced: <Effect.Effect<Pull.Pull<OutElem, OutErr, OutDone, never>, never, Env> | Effect.Effect<Fiber.Fiber<void | OutDone2, never>, never, Env2>, Effect.Effect<OutElem, any, never>, [upstream: Pull.Pull<InElem, InErr, InDone, never>, scope: Scope.Scope, forkedScope: Scope.Scope]>(body: (this: Types.unassigned, upstream: Pull.Pull<InElem, InErr, InDone, never>, scope: Scope.Scope, forkedScope: Scope.Scope) => Generator<...>) => (upstream: Pull.Pull<...>, scope: Scope.Scope, forkedScope: Scope.Scope) => Effect.Effect<...> (+41 overloads)fnUntraced(function*(upstream: Pull.Pull<InElem, InErr, InDone, never>(parameter) upstream: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
upstream, scope: Scope.Scope(parameter) scope: {
strategy: "sequential" | "parallel";
state: State.Open | State.Closed | State.Empty;
}
scope, forkedScope: Scope.Scope(parameter) forkedScope: {
strategy: "sequential" | "parallel";
state: State.Open | State.Closed | State.Empty;
}
forkedScope) {
const const pull: Pull.Pull<
OutElem,
OutErr,
OutDone,
never
>
const pull: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
pull = yield* const toTransform: <
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>(
channel: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
) => (
upstream: Pull.Pull<InElem, InErr, InDone>,
scope: Scope.Scope
) => Effect.Effect<
Pull.Pull<OutElem, OutErr, OutDone>,
never,
Env
>
Converts a Channel back to its underlying transformation function.
Example (Extracting channel transforms)
import { Channel } from "effect"
const channel = Channel.succeed(42)
const transform = Channel.toTransform(channel)
// transform can now be used directly
toTransform(self: Channel<
OutElem,
OutErr,
OutDone,
InElem,
InErr,
InDone,
Env
>
(parameter) self: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self)(upstream: Pull.Pull<InElem, InErr, InDone, never>(parameter) upstream: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
upstream, scope: Scope.Scope(parameter) scope: {
strategy: "sequential" | "parallel";
state: State.Open | State.Closed | State.Empty;
}
scope)
let let haltCause:
| Cause.Cause<OutErr2 | Cause.Done<OutDone2>>
| undefined
haltCause: import CauseCause.type Cause.Cause = /*unresolved*/ anyCause<function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2 | import CauseCause.type Cause.Done = /*unresolved*/ anyDone<function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2>> | undefined = var undefinedundefined
yield* effect: Effect.Effect<OutDone2, OutErr2, Env2>(parameter) effect: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
effect.Pipeable.pipe<Effect.Effect<OutDone2, OutErr2, Env2>, Effect.Effect<void | OutDone2, never, Env2>, Effect.Effect<Fiber.Fiber<void | OutDone2, never>, never, Env2>>(this: Effect.Effect<...>, ab: (_: Effect.Effect<OutDone2, OutErr2, Env2>) => Effect.Effect<void | OutDone2, never, Env2>, bc: (_: Effect.Effect<void | OutDone2, never, Env2>) => Effect.Effect<Fiber.Fiber<void | OutDone2, never>, never, Env2>): Effect.Effect<...> (+21 overloads)pipe(
import EffectEffect.const catchCause: {
<E, A2, E2, R2>(
f: (
cause: Cause.Cause<E>
) => Effect<A2, E2, R2>
): <A, R>(
self: Effect<A, E, R>
) => Effect<A2 | A, E2, R2 | R>
<A, E, R, A2, E2, R2>(
self: Effect<A, E, R>,
f: (
cause: Cause.Cause<E>
) => Effect<A2, E2, R2>
): Effect<A | A2, E2, R | R2>
}
catchCause((cause: Cause.Cause<OutErr2>(parameter) cause: {
reasons: ReadonlyArray<Reason<E>>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
cause) => {
let haltCause:
| Cause.Cause<OutErr2 | Cause.Done<OutDone2>>
| undefined
haltCause = cause: Cause.Cause<OutErr2>(parameter) cause: {
reasons: ReadonlyArray<Reason<E>>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
cause
return import EffectEffect.const void: Effect.Effect<void, never, never>(alias) const void: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
Returns an effect that succeeds with void.
void
}),
import EffectEffect.const forkIn: {
(
scope: Scope,
options?: {
readonly startImmediately?:
| boolean
| undefined
readonly uninterruptible?:
| boolean
| "inherit"
| undefined
}
): <A, E, R>(
self: Effect<A, E, R>
) => Effect<Fiber<A, E>, never, R>
<A, E, R>(
self: Effect<A, E, R>,
scope: Scope,
options?: {
readonly startImmediately?:
| boolean
| undefined
readonly uninterruptible?:
| boolean
| "inherit"
| undefined
}
): Effect<Fiber<A, E>, never, R>
}
forkIn(forkedScope: Scope.Scope(parameter) forkedScope: {
strategy: "sequential" | "parallel";
state: State.Open | State.Closed | State.Empty;
}
forkedScope)
)
return import EffectEffect.const suspend: <A, E, R>(
effect: LazyArg<Effect<A, E, R>>
) => Effect<A, E, R>
Creates an Effect lazily, delaying construction until it is needed.
When to use
Use when you need to defer the evaluation of an effect until it is required.
Details
suspend takes a thunk that represents an effect and delays creating it
until the suspended effect is evaluated. This is useful for optimizing
expensive computations, managing circular dependencies such as recursive
functions, and helping TypeScript unify return types when branches construct
different effects. Any side effects or scoped captures inside the thunk are
re-executed on each invocation.
Example (Lazily evaluating side effects)
import { Effect } from "effect"
let i = 0
const bad = Effect.succeed(i++)
const good = Effect.suspend(() => Effect.succeed(i++))
console.log(Effect.runSync(bad)) // Output: 0
console.log(Effect.runSync(bad)) // Output: 0
console.log(Effect.runSync(good)) // Output: 1
console.log(Effect.runSync(good)) // Output: 2
Example (Suspending recursive Fibonacci evaluation)
import { Effect } from "effect"
const blowsUp = (n: number): Effect.Effect<number> =>
n < 2
? Effect.succeed(1)
: Effect.zipWith(blowsUp(n - 1), blowsUp(n - 2), (a, b) => a + b)
// console.log(Effect.runSync(blowsUp(32)))
// crash: JavaScript heap out of memory
const allGood = (n: number): Effect.Effect<number> =>
n < 2
? Effect.succeed(1)
: Effect.zipWith(
Effect.suspend(() => allGood(n - 1)),
Effect.suspend(() => allGood(n - 2)),
(a, b) => a + b
)
console.log(Effect.runSync(allGood(32)))
// Output: 3524578
Example (Helping TypeScript infer recursive effect types)
import { Effect } from "effect"
// Without suspend, TypeScript may struggle with type inference.
// Inferred type:
// (a: number, b: number) =>
// Effect<never, Error, never> | Effect<number, never, never>
const withoutSuspend = (a: number, b: number) =>
b === 0
? Effect.fail(new Error("Cannot divide by zero"))
: Effect.succeed(a / b)
// Using suspend to unify return types.
// Inferred type:
// (a: number, b: number) => Effect<number, Error, never>
const withSuspend = (a: number, b: number) =>
Effect.suspend(() =>
b === 0
? Effect.fail(new Error("Cannot divide by zero"))
: Effect.succeed(a / b)
)
suspend((): import PullPull.interface Pull<out A, out E = never, out Done = void, out R = never>An effectful pull step that either produces a value, fails with E, or
signals completion with Cause.Done<Done>.
When to use
Use to model one low-level pull step when a consumer repeatedly evaluates an
effect that may emit a value, fail normally, or signal normal completion
through Cause.Done.
Details
Pull represents completion in the error channel so low-level stream
consumers can distinguish ordinary failures from end-of-input and carry a
leftover value when needed.
Pull<function (type parameter) OutElem in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutElem, function (type parameter) OutErr in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr | function (type parameter) OutErr2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutErr2, function (type parameter) OutDone in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone | function (type parameter) OutDone2 in <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>OutDone2> =>
let haltCause:
| Cause.Cause<OutErr2 | Cause.Done<OutDone2>>
| undefined
haltCause ? import EffectEffect.const failCause: <E>(
cause: Cause.Cause<E>
) => Effect<never, E>
Creates an Effect that represents a failure with a specific Cause.
When to use
Use when you already have a full Cause and need to preserve defects,
interruptions, annotations, or combined failures in the effect's failure
channel.
Details
This function allows you to create effects that fail with complex error
structures, including multiple errors, defects, interruptions, and more.
Example (Failing with a full Cause)
import { Cause, Effect } from "effect"
const program = Effect.failCause(
Cause.fail("Network error")
)
Effect.runPromiseExit(program).then(console.log)
// Output: { _id: 'Exit', _tag: 'Failure', cause: ... }
failCause(let haltCause:
| Cause.Cause<OutErr2 | Cause.Done<OutDone2>>
| undefined
let haltCause: {
reasons: ReadonlyArray<Reason<E>>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
haltCause) : const pull: Pull.Pull<
OutElem,
OutErr,
OutDone,
never
>
const pull: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
pull
)
})))