<A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(
self: Stream<A, E, R>
) => Effect.Effect<void, never, R>
<A, E, R>(
self: Stream<A, E, R>,
queue: Queue.Queue<A, E | Cause.Done>
): Effect.Effect<void, never, R>Runs the stream, offering each element to the provided queue and ending it
with Cause.Done when the stream completes.
Example (Running a stream into a queue)
import { Cause, Effect, Queue, Stream } from "effect"
const program = Effect.gen(function*() {
const queue = yield* Queue.bounded<number, Cause.Done>(4)
yield* Effect.forkChild(
Stream.runIntoQueue(Stream.fromIterable([1, 2, 3]), queue)
)
const values = [
yield* Queue.take(queue),
yield* Queue.take(queue),
yield* Queue.take(queue)
]
const done = yield* Effect.flip(Queue.take(queue))
return { values, done }
})export const const runIntoQueue: {
<A, E>(queue: Queue.Queue<A, E | Cause.Done>): <
R
>(
self: Stream<A, E, R>
) => Effect.Effect<void, never, R>
<A, E, R>(
self: Stream<A, E, R>,
queue: Queue.Queue<A, E | Cause.Done>
): Effect.Effect<void, never, R>
}
Runs the stream, offering each element to the provided queue and ending it
with Cause.Done when the stream completes.
Example (Running a stream into a queue)
import { Cause, Effect, Queue, Stream } from "effect"
const program = Effect.gen(function*() {
const queue = yield* Queue.bounded<number, Cause.Done>(4)
yield* Effect.forkChild(
Stream.runIntoQueue(Stream.fromIterable([1, 2, 3]), queue)
)
const values = [
yield* Queue.take(queue),
yield* Queue.take(queue),
yield* Queue.take(queue)
]
const done = yield* Effect.flip(Queue.take(queue))
return { values, done }
})
runIntoQueue: {
<function (type parameter) A in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>A, function (type parameter) E in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>E>(queue: Queue.Queue<A, E | Cause.Done>(parameter) queue: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
queue: import QueueQueue.type Queue.Queue = /*unresolved*/ anyQueue<function (type parameter) A in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>A, function (type parameter) E in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>E | import CauseCause.type Cause.Done = /*unresolved*/ anyDone>): <function (type parameter) R in <R>(self: Stream<A, E, R>): Effect.Effect<void, never, R>R>(self: Stream<A, E, R>(parameter) self: {
channel: Channel.Channel<Arr.NonEmptyReadonlyArray<A>, E, void, unknown, unknown, unknown, R>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Stream<out A, out E = never, out R = never>A Stream<A, E, R> describes a program that can emit many A values, fail
with E, and require R.
Details
Streams are pull-based with backpressure and emit chunks to amortize effect
evaluation. They support monadic composition and error handling similar to
Effect, adapted for multiple values.
Example (Creating and consuming streams)
import { Console, Effect, Stream } from "effect"
const program = Effect.gen(function*() {
yield* Stream.make(1, 2, 3).pipe(
Stream.map((n) => n * 2),
Stream.runForEach((n) => Console.log(n))
)
})
Effect.runPromise(program)
// Output:
// 2
// 4
// 6
Stream<function (type parameter) A in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>A, function (type parameter) E in <A, E>(queue: Queue.Queue<A, E | Cause.Done>): <R>(self: Stream<A, E, R>) => Effect.Effect<void, never, R>E, function (type parameter) R in <R>(self: Stream<A, E, R>): Effect.Effect<void, never, R>R>) => import EffectEffect.type Effect.Effect = /*unresolved*/ anyEffect<void, never, function (type parameter) R in <R>(self: Stream<A, E, R>): Effect.Effect<void, never, R>R>
<function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R>(self: Stream<A, E, R>(parameter) self: {
channel: Channel.Channel<Arr.NonEmptyReadonlyArray<A>, E, void, unknown, unknown, unknown, R>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Stream<out A, out E = never, out R = never>A Stream<A, E, R> describes a program that can emit many A values, fail
with E, and require R.
Details
Streams are pull-based with backpressure and emit chunks to amortize effect
evaluation. They support monadic composition and error handling similar to
Effect, adapted for multiple values.
Example (Creating and consuming streams)
import { Console, Effect, Stream } from "effect"
const program = Effect.gen(function*() {
yield* Stream.make(1, 2, 3).pipe(
Stream.map((n) => n * 2),
Stream.runForEach((n) => Console.log(n))
)
})
Effect.runPromise(program)
// Output:
// 2
// 4
// 6
Stream<function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R>, queue: Queue.Queue<A, E | Cause.Done>(parameter) queue: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
queue: import QueueQueue.type Queue.Queue = /*unresolved*/ anyQueue<function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E | import CauseCause.type Cause.Done = /*unresolved*/ anyDone>): import EffectEffect.type Effect.Effect = /*unresolved*/ anyEffect<void, never, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R>
} = import dualdual(2, <function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R>(
self: Stream<A, E, R>(parameter) self: {
channel: Channel.Channel<Arr.NonEmptyReadonlyArray<A>, E, void, unknown, unknown, unknown, R>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self: interface Stream<out A, out E = never, out R = never>A Stream<A, E, R> describes a program that can emit many A values, fail
with E, and require R.
Details
Streams are pull-based with backpressure and emit chunks to amortize effect
evaluation. They support monadic composition and error handling similar to
Effect, adapted for multiple values.
Example (Creating and consuming streams)
import { Console, Effect, Stream } from "effect"
const program = Effect.gen(function*() {
yield* Stream.make(1, 2, 3).pipe(
Stream.map((n) => n * 2),
Stream.runForEach((n) => Console.log(n))
)
})
Effect.runPromise(program)
// Output:
// 2
// 4
// 6
Stream<function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R>,
queue: Queue.Queue<A, E | Cause.Done>(parameter) queue: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
queue: import QueueQueue.type Queue.Queue = /*unresolved*/ anyQueue<function (type parameter) A in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>A, function (type parameter) E in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>E | import CauseCause.type Cause.Done = /*unresolved*/ anyDone>
): import EffectEffect.type Effect.Effect = /*unresolved*/ anyEffect<void, never, function (type parameter) R in <A, E, R>(self: Stream<A, E, R>, queue: Queue.Queue<A, E | Cause.Done>): Effect.Effect<void, never, R>R> => import ChannelChannel.runIntoQueueArray(self: Stream<A, E, R>(parameter) self: {
channel: Channel.Channel<Arr.NonEmptyReadonlyArray<A>, E, void, unknown, unknown, unknown, R>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
self.Stream<out A, out E = never, out R = never>.channel: Channel.Channel<Arr.NonEmptyReadonlyArray<A>, E, void, unknown, unknown, unknown, R>(property) Stream<out A, out E = never, out R = never>.channel: {
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
channel, queue: Queue.Queue<A, E | Cause.Done>(parameter) queue: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
queue))