(entries?: ReadonlyArray<ScheduleEntry>): ProcessScheduleLayerInputAn in-memory schedule layer seeded with entries — the Layer you hand to make's
scheduleLayer. Call with no argument for an empty schedule (disarmed until an entry is added
via set / add / reconcile or a schedule initializer). Mutable at runtime through the schedule
controls (Process.scheduleControls, the inline schedule verbs, or a Schedule resource).
export const const scheduleInMemory: (
entries?: ReadonlyArray<ScheduleEntry>
) => ProcessScheduleLayerInput
An in-memory schedule layer seeded with entries — the Layer you hand to
make
's
scheduleLayer. Call with no argument for an empty schedule (disarmed until an entry is added
via set / add / reconcile or a schedule initializer). Mutable at runtime through the schedule
controls (Process.scheduleControls, the inline schedule verbs, or a
Schedule
resource).
scheduleInMemory = (
entries: ReadonlyArray<ScheduleEntry>entries?: interface ReadonlyArray<T>ReadonlyArray<type ScheduleEntry = ProcessScheduleEntryA native engine schedule entry — { id?, startAt, stopAt? }, the same shape as a
ScheduleWindow
(
at
/
window
build these). Element of a
ScheduleService
's entries.
ScheduleEntry>,
): type ProcessScheduleLayerInput =
Layer.Layer<ProcessScheduleTag, never, never>
ProcessScheduleLayerInput => import ProcessScheduleProcessSchedule.inMemory(entries: ReadonlyArray<ScheduleEntry>entries);