<A, E>(self: Enqueue<A, E>): Effect<boolean>Shuts down the queue immediately, discarding buffered messages and resuming pending operations.
Details
The operation is idempotent and returns true, including when the queue has
already been shut down or completed.
Example (Shutting down queues)
import { Effect, Queue } from "effect"
const program = Effect.gen(function*() {
const queue = yield* Queue.bounded<number>(2)
// Add messages
yield* Queue.offer(queue, 1)
yield* Queue.offer(queue, 2)
// Shutdown clears buffered messages and prevents further offers
const wasShutdown = yield* Queue.shutdown(queue)
console.log(wasShutdown) // true
// Queue is now done and cleared
const size = yield* Queue.size(queue)
console.log(size) // 0
})export const const shutdown: <A, E>(
self: Enqueue<A, E>
) => Effect<boolean>
Shuts down the queue immediately, discarding buffered messages and resuming
pending operations.
Details
The operation is idempotent and returns true, including when the queue has
already been shut down or completed.
Example (Shutting down queues)
import { Effect, Queue } from "effect"
const program = Effect.gen(function*() {
const queue = yield* Queue.bounded<number>(2)
// Add messages
yield* Queue.offer(queue, 1)
yield* Queue.offer(queue, 2)
// Shutdown clears buffered messages and prevents further offers
const wasShutdown = yield* Queue.shutdown(queue)
console.log(wasShutdown) // true
// Queue is now done and cleared
const size = yield* Queue.size(queue)
console.log(size) // 0
})
shutdown = <function (type parameter) A in <A, E>(self: Enqueue<A, E>): Effect<boolean>A, function (type parameter) E in <A, E>(self: Enqueue<A, E>): Effect<boolean>E>(self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self: interface Enqueue<in A, in E = never>An Enqueue is a queue that can be offered to.
Details
This interface represents the write-only part of a Queue, allowing you to offer
elements to the queue but not take elements from it.
Example (Offering through enqueue handles)
import { Effect, Queue } from "effect"
// Function that only needs write access to a queue
const producer = (enqueue: Queue.Enqueue<string>) =>
Effect.gen(function*() {
yield* Queue.offer(enqueue, "hello")
yield* Queue.offerAll(enqueue, ["world", "!"])
})
const program = Effect.gen(function*() {
const queue = yield* Queue.bounded<string>(10)
yield* producer(queue)
})
Companion namespace containing type-level metadata for the Enqueue
write-only queue interface.
Enqueue<function (type parameter) A in <A, E>(self: Enqueue<A, E>): Effect<boolean>A, function (type parameter) E in <A, E>(self: Enqueue<A, E>): Effect<boolean>E>): import EffectEffect<boolean> =>
import internalEffectinternalEffect.const sync: <A>(
thunk: LazyArg<A>
) => Effect.Effect<A>
sync(() => {
if (self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self.Enqueue<in A, in E = never>.state: Queue.State<any, any>state._tag: "Open" | "Closing" | "Done"_tag === "Done") {
return true
}
import MutableListMutableList.clear(self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self.Enqueue<in A, in E = never>.messages: MutableList.MutableList<any>(property) Enqueue<in A, in E = never>.messages: {
head: MutableList.Bucket<A> | undefined;
tail: MutableList.Bucket<A> | undefined;
length: number;
}
messages)
const const offers: Set<Queue.OfferEntry<any>>offers = self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self.Enqueue<in A, in E = never>.state: {
readonly _tag: "Open";
readonly takers: Set<(_: Effect<void, any>) => void>;
readonly offers: Set<Queue.OfferEntry<any>>;
readonly awaiters: Set<(_: Effect<void, any>) => void>;
} | {
readonly _tag: "Closing";
readonly takers: Set<(_: Effect<void, any>) => void>;
readonly offers: Set<Queue.OfferEntry<any>>;
readonly awaiters: Set<(_: Effect<void, any>) => void>;
readonly exit: Failure<never, E>;
}
state.offers: Set<Queue.OfferEntry<any>>offers
const finalize: <A, E>(
self: Enqueue<A, E> | Dequeue<A, E>,
exit: Failure<never, E>
) => void
finalize(self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self, self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self.Enqueue<in A, in E = never>.state: {
readonly _tag: "Open";
readonly takers: Set<(_: Effect<void, any>) => void>;
readonly offers: Set<Queue.OfferEntry<any>>;
readonly awaiters: Set<(_: Effect<void, any>) => void>;
} | {
readonly _tag: "Closing";
readonly takers: Set<(_: Effect<void, any>) => void>;
readonly offers: Set<Queue.OfferEntry<any>>;
readonly awaiters: Set<(_: Effect<void, any>) => void>;
readonly exit: Failure<never, E>;
}
state._tag: "Open" | "Closing"_tag === "Open" ? const exitInterrupt: Failure<never, never>const exitInterrupt: {
_tag: "Failure";
cause: Cause.Cause<E>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
exitInterrupt : self: Enqueue<A, E>(parameter) self: {
strategy: "suspend" | "dropping" | "sliding";
dispatcher: SchedulerDispatcher;
capacity: number;
messages: MutableList.MutableList<any>;
state: Queue.State<any, any>;
scheduleRunning: boolean;
toString: () => string;
toJSON: () => unknown;
}
self.Enqueue<in A, in E = never>.state: {
readonly _tag: "Closing";
readonly takers: Set<(_: Effect<void, any>) => void>;
readonly offers: Set<Queue.OfferEntry<any>>;
readonly awaiters: Set<(_: Effect<void, any>) => void>;
readonly exit: Failure<never, E>;
}
state.exit: Failure<never, E>(property) exit: {
_tag: "Failure";
cause: Cause.Cause<E>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
exit)
if (const offers: Set<Queue.OfferEntry<any>>offers.Set<T>.size: numbersize > 0) {
for (const const entry: Queue.OfferEntry<any>entry of const offers: Set<Queue.OfferEntry<any>>offers) {
if (const entry: Queue.OfferEntry<any>entry._tag: "Array" | "Single"_tag === "Single") {
const entry: {
readonly _tag: "Single"
readonly message: any
readonly resume: (_: Effect<boolean>) => void
}
entry.resume: (_: Effect<boolean>) => voidresume(const exitFalse: Exit<boolean, never>exitFalse)
} else {
const entry: {
readonly _tag: "Array"
readonly remaining: any[]
offset: number
readonly resume: (_: Effect<any[]>) => void
}
entry.resume: (_: Effect<Array<A>>) => voidresume(import corecore.const exitSucceed: <A>(
a: A
) => Exit.Exit<A>
exitSucceed(const entry: {
readonly _tag: "Array"
readonly remaining: any[]
offset: number
readonly resume: (_: Effect<any[]>) => void
}
entry.remaining: any[]remaining.Array<any>.slice(start?: number, end?: number): any[]Returns a copy of a section of an array.
For both start and end, a negative index can be used to indicate an offset from the end of the array.
For example, -2 refers to the second to last element of the array.
slice(const entry: {
readonly _tag: "Array"
readonly remaining: any[]
offset: number
readonly resume: (_: Effect<any[]>) => void
}
entry.offset: numberoffset)))
}
}
const offers: Set<Queue.OfferEntry<any>>offers.Set<Queue<in out A, in out E = never>.OfferEntry<any>>.clear(): voidclear()
}
return true
})